Parody site, just for fun. Robots doing martial arts for entertainment only. This is not a martial arts course, so please don't try the moves. Read the disclaimer

Kick lesson 3 of 5 Orange belt Rear leg

Side kick

A straight, pushing kick delivered sideways. Tori turns side-on to Uke, pulls the knee up across its body and drives the heel out in a straight line, leaning away to balance. It has the longest reach of the five.

For entertainment only. A robot demo that explains how the kick works. It isn’t training or advice, so don’t try it on anyone. Disclaimer

Drawing: a sensei robot lands a kick on a sparring robot, and microchips fly from the impact.
Foot speed
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Impact, est.
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Now demonstrating

Side kick Yoko geri

Slow motion
See it clearly

Frame by frame

Camera
Auto-pause after

    Tori stops for a moment on each step, and the step’s name shows on the 3D view. The line is the path of Tori’s kicking foot: solid where the foot has been, faint where it is about to go. Switch on Chips and sparks for the full robot show.

    Keyboard, with the 3D view focused: Space pause and play, , and . step one frame back or forward, arrow keys turn the camera.

    Robot demo for entertainment only. Please don't try it on people, pets or yourself.

    At a glance

    What the side kick is

    Also called Yoko geri Yeop chagi. Tori stands orthodox, with its left foot in front, and kicks with its rear (right) leg. A left-handed (southpaw) fighter mirrors everything on this page.

    Leg
    Rear leg here (Tori’s right), after a turn
    Target
    The bullseye in the middle of the chest
    Range
    Long: the longest reach of the five
    Path
    Up to the chamber, then one straight line
    Chamber
    Knee pulled up across the body, heel aimed at the target
    Power from
    The leg straightening like a piston, with the hips behind it
    Lands with
    Heel
    Stands on
    The front foot, turned so its heel points at Uke

    At impact the heel, the hip and the shoulder line up with the target. That straight line is what makes the side kick push so hard.

    Step by step

    What Tori does, frame by frame

    These are the same steps as the buttons under the 3D view. Freeze Tori on any of them, then turn the camera to look from every side.

    1. Guard. Fists up, facing Uke.

    2. Pivot. The front foot turns until its heel points at Uke, and Tori turns side-on.

    3. Chamber. The knee comes up across the body, folded tight, with the heel aimed at the target.

    4. Thrust. The leg straightens like a piston and the heel drives out in a straight line. Tori leans away from the kick to balance it, so heel, hip and shoulder line up.

    5. Recoil. The leg folds back to the chamber.

    6. Return. Tori turns back to face Uke and puts the foot down.

    Diagram seen from the side: the path of Tori’s kicking foot in the side kick, from Tori on the left to Uke on the right. TORI UKE way inway backchambercontact
    Seen from the side: the knee pulls the foot up to the chamber, then the heel travels one straight line into the target and comes back along it. The same idea as the front kick, turned sideways.

    Watch it like a coach

    • Camera Top: Tori turning side-on, and the straight line from heel to target.
    • Freeze on Chamber: the knee across the body and the heel already aimed.
    • Camera Side, freeze on Thrust: heel, hip and shoulder in one line.

    Where the power comes from

    From the floor to the foot

    A kick isn’t thrown by the leg alone. Each link passes the movement on to the next, from the standing foot to the striking one.

    1. Standing foot

      Turns so its heel points at the target.

    2. Hips

      Turn side-on and stack, the kicking hip on top.

    3. Knee

      Folds tight, then straightens along a straight line.

    4. Heel

      Leads, with the toes angled slightly down.

    Checkpoints

    What to look for in the demo

    Freeze Tori on Thrust and check each of these.

    • Side-on Tori’s hips face sideways, not towards Uke.
    • Heel leads The heel lands, not the toes or the middle of the sole.
    • One straight line Heel, hip and shoulder line up with the target.
    • Leaning away The upper body tilts away to balance the leg.
    • Standing heel towards Uke The pivot is complete.
    • Guard up The fists stay near the face.

    Common mistakes

    How the side kick goes wrong

    Robots make these mistakes too, until someone updates their firmware.

    Square hips

    The hips stay facing Uke, and the kick becomes a weak push with the side of the foot.

    What Tori does instead: Pivot and turn side-on first.

    Toes first

    The toes lead, and the kick bends on contact.

    What Tori does instead: Heel first, toes angled down.

    Arcing up

    The foot swings up in a curve instead of travelling straight.

    What Tori does instead: A tight chamber, then a straight line.

    Leaning in

    The head leans towards Uke and the balance goes.

    What Tori does instead: Lean away, and keep the standing leg strong.

    In a fight (between robots)

    How it’s used, and how it’s stopped

    Kicks rarely come alone. They are mixed with punches and with other kicks, so each one sets up the next.

    Combinations

    • 1-side

      The jab finds the distance, and the side kick uses it.

    • Side-2

      The kicking foot lands in front and a cross follows.

    • Low-high

      Two side kicks with the same leg: one low, one to the middle.

    • Side-back

      The side kick turns Tori half round already; a back kick finishes the turn.

    How Uke could stop it

    • Side step

      The kick is a straight line, so stepping off it is enough.

    • Parry

      A hand brushes the heel aside.

    • Block

      The forearms cover the middle.

    • Step back

      It has a long reach, so it takes a big step.

    A robot demo, not a class

    This page explains how the side kick works so the animation makes sense. It isn’t a martial arts course, and it isn’t self-defense, fitness, medical or safety advice. Tori’s version is simplified and exaggerated for the camera, and robot joints bend in ways yours shouldn’t. Don’t kick anyone. If you want to learn a martial art for real, learn in person from a qualified instructor and check with a doctor first.